Friday, 18 March 2011

Engaging with the Virtual World

I'm pleased to say that our session at VIA2011 has been accepted by the conference organizers and promises some interesting discussion and debate on the role of games in archaeological visualization.


The six papers are listed below, with full details of the session and the conference on the VIA website.


01Understanding virtual architecture as story-objects in a network of gameplay by Dan PinchbeckView more information about this paper...
02Computer Games and Visualization: A Game Designers Perspective by Carl JonesView more information about this paper...
03Authenticity and play in strategy gaming by Andrew GardnerView more information about this paper...
04Computer games in archaeology: potential and danger by Eleonora GandolfiView more information about this paper...
05I Remember When... Exploring landscape, narrative and time using computer games by Keith ChallisView more information about this paper...

06Reliving the Past: 3D models and Virtual Reality as supporting tools for Archaeology and the Reconstruction of Cultural Heritage: The case study of the Roman Villa of Freiria by Helena Rua and Pedro Alvito